I must have missed some emails I only got nikwins question through gregs response.
I can't find anywhere in my code that I have done this, can you provide a file/line# example ? Typically I reference if I'm actually assigning it to a class attribute for use later (ie self.surface = surface), and then I always use the self reference from then on out. -Thadeus On Fri, Feb 12, 2010 at 7:01 PM, Alexandre Quessy <[email protected]> wrote: > Hello, > There's also Clutter to look at. > There are Python bindings. > > a > > Thadeus Burgess wrote: >> Do take a look at PyBTS (Pygame Behind The Scenes) (which MyRTS uses >> this engine) project in hg.thadeusb.com >> >> It has a scenemanager, world manager, map manager, entity manager, etc >> etc etc.., this was my initial start on a pygame engine. >> >> -Thadeus >> >> >> >> >> >> On Thu, Feb 11, 2010 at 11:32 PM, nikwin <[email protected]> wrote: >>> area or the sidebar for GUI elements. The View class is used to >>> display a portion of a subspace onto the screen itself (or any other >>> surface). I will implement the entire thing as the fo >> >
