Thanks for the replies, all.

I confess I was fishing. :) As I am wrapping up Trolls Outta Luckland I
found myself looking for the next challenge. And reflecting. For such a
narrow game, many aspects of TOL gave me quite a challenge. I had quite a
lot of passive help in the form of docs, papers, examples and media
resources. I also had some significant help in the form of tips,
suggestions, and math mentoring from individuals. Though I've been
programming for many years, it was my first fully developed game. It was a
graduation, and it gave me an appreciation of the time and effort required
to create a complete work.

Even so, and even though I am satisfied with the results, I recognize there
are parts of TOL that I could continue to polish, and a core that can grow
beyond what it is. And it occurs to me if it was not a one-troll project it
might have become something more. By contrast take a look at Ardentryst
(search pygame.org), a project that had many invested contributors. And it
shows. I don't think there is one element of Ardentryst that is not
sugar-sprinkled. I'm sure it got that way because over time various project
members spurred an effort to change each aspect from plain to dazzling. I
find that notion, and the resulting Ardentryst, inspiring.

What next? I do not want my next project to be another one-troll project.
Maybe a few trolls. Or a troll and a few whatever you are. I don't know yet
if I would like to lead a team, or be a follower, or if a collaboration of
peers would function acceptably. I just don't know! Like I said, fishing. :)

I do know I've wanted to make a RPG since playing those crude but lovable
things on my first computer. I want it to be personal, absorbing,
intelligent, tactical, and candy good. It's a high mark, and I know I
wouldn't be able to hit it alone. I don't have enough hands or brains. But
maybe enough computers if I raid my shelves.

If anyone is like-minded, I'd like to continue a discussion at
http://groups.google.com/group/gumms-rpg-cloud. If a small group has enough
interest and patience to seed the cloud and stick around to see what falls
out, we just might get something going.

Gumm

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