All of the code is in the repositories (hg.thadeusb.com/Games)

PyBTS (pygame behind the scenes) is the game engine
MyRTS is a set of two proof of concepts that utilize PyBTS.

I do plan on continuing work when I find time to.

--
Thadeus





On Fri, Apr 16, 2010 at 4:13 PM, Mark Reed <markree...@gmail.com> wrote:
> d eventually I should get to more complicated games which
> would make more use of PyBTS so at that time I'd be able to wo

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