All of the code is in the repositories (hg.thadeusb.com/Games) PyBTS (pygame behind the scenes) is the game engine MyRTS is a set of two proof of concepts that utilize PyBTS.
I do plan on continuing work when I find time to. -- Thadeus On Fri, Apr 16, 2010 at 4:13 PM, Mark Reed <markree...@gmail.com> wrote: > d eventually I should get to more complicated games which > would make more use of PyBTS so at that time I'd be able to wo