Hi everyone,

i would like to know what are the common way to handle "trajectory" in a 2d
game. In fact, i think of writing a tower defense game and i wonder how to
handle the trajectory of the missile launch by the towers. I though of
getting the pos of the tower and the target and create a vector between this
two entitites to make a sprite translation of this vector but there is maybe
some tricky stuff to do it.

Thanks in advance and happy game making all :-)

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