On Mon, Oct 24, 2011 at 11:06 PM, Greg Ewing <greg.ew...@canterbury.ac.nz>wrote:

> John Jameson wrote:
>
>> Hi,
>> I would like an efficient way to generate an animated grey-scale
>> "pixellated" image... Another
>>
>> way might be to just generate the image as a 100X100 image but "magnified"
>> and thus automatically obtaining the same result. Is this possible?
>>
>
> You could try using pygame.transform.scale(), which according
> the docs does "not sample the results".

I always wondered about this.  Not sampling in a scaling operation doesn't
make sense.  You need at least one sample to get a reconstruction.  I
suppose what is intended is that nothing more sophisticated (slower) than
nearest is done.

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