On Wed, Nov 14, 2012 at 7:07 PM, yannisv <[email protected]> wrote: > Hello! Allow me first to apologize if this post is a duplicate, apparently my > first one was not accepted and I just subscribed. Now, I've been trying to > make a 2D RPG but I'm stuck. I cannot figure out how to properly use > tilesets, and I cannot find any useful or beginner-friendly tutorials. > > First of all, I have the tileset of my main character. I want to slice the > image into tiles and use them for my character's movement. Up, down, right, > left. > > Secondly, how can I use a "map" I made with Tiled Map Editor with pygame? I > simply exported my map as an image file, but I guess if it was imported in > the code as tiles, with scenery and object layers, it would be easier to add > things like collision detection etc.
I ran a tutorial on that topic this year, the first part is recorded and the sources are available. https://ep2012.europython.eu/conference/talks/hands-on-with-pygame (I will be running an improved version of that tutorial in March on PyCon.US, *if* they accept it) -- Radomir Dopieralski, http://sheep.art.pl
