I wouldn't mind seeing pygame 2 be able to directly capture keystokes /
mouse clicks while running in the background as well.

On Thu, Dec 4, 2014 at 10:22 AM, diliup gabadamudalige <dili...@gmail.com>
wrote:

> Pygame 2 could have 3D support to start with, better documentation and
> support is not a requirement but a necessity which has been sadly
> overlooked.
>
>
> On Thu, Dec 4, 2014 at 9:58 PM, Paul Vincent Craven <p...@cravenfamily.com
> > wrote:
>
>> What features would we look for in PyGame 2?
>>
>> Moving to SDL 2 would be a large change from what we have now. I'd be
>> interested in better documentation and support functions. Plus a site
>> update.
>>
>> Paul Vincent Craven
>>
>> On Thu, Dec 4, 2014 at 12:16 AM, diliup gabadamudalige <dili...@gmail.com
>> > wrote:
>>
>>> Greetings to Pygame Gurus/keepers/developers!
>>>
>>> This question is ONLY for those involved in
>>> developingbuilding/updating/adding to Pygame and who can give a proper
>>> answer to the question.
>>>
>>> Can we expect a Pygame 2 in the near future?
>>> If yes how far would that future be? (a ball park figure is ok)
>>>
>>>
>>> --
>>> Diliup Gabadamudalige
>>>
>>> http://www.diliupg.com
>>> http://soft.diliupg.com/
>>>
>>>
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>>
>
>
> --
> Diliup Gabadamudalige
>
> http://www.diliupg.com
> http://soft.diliupg.com/
>
>
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