I think we only need builds for Python 2.7 and 3.4.
Lenard
On 14-12-14 06:22 AM, René Dudfield wrote:
Hi Lenard,
I'm still not entirely sure the state of everything, so can't really
say if there's anything more you should do. I'm still working through
the issue tracker and trying stuff out. Hopefully by the end of my day
today we will have a better idea. I'm going to be marking everything I
think we can avoid doing to the milestone 1.9.3 in the issue tracker.
Hopefully some windows and mac buildbots will help us develop there,
as well as let us all know what is broken. I'll focus today on the
buildbots too.
best,
On Sat, Dec 13, 2014 at 11:36 PM, Lenard Lindstrom <le...@telus.net
<mailto:le...@telus.net>> wrote:
Hi René,
Great news. Anything more I should do? I got distracted earlier
this year when, on the PyPy mailing list, I got the impression
that new buffer support was of low priority, making much of the
work I did on Pygame irrelevant to PyPy. But that is my personal
interpretation, and may be entirely wrong. This is something I
need to address with the PyPy developers, but can wait until after
1.9.2 is released. The added new buffer support is still relevant
to CPython.
I am for doing one final push to get version 1.9.2 release worthy,
but won't add any new features. These can wait until the basics of
the SDL2 version 2.0 are decided. For now I can see more work on
the documentation, and looking at unit tests and bugs.
Unfortunately I cannot do much to help with the Windows build, as
I only have XP i386 installed on my machine, and little interest
in upgrading (I do have access to a Windows 7 machine, so maybe I
can do a final release build.)
I think an end-of-January release date is realistic. I will now go
to the bug tracker to see what is left to do.
Lenard Lindstrom
On 14-12-12 10:33 PM, René Dudfield wrote:
Hi,
I've been prodded by a bunch of people on finally getting this
done. But requests from people in the UK using it for teaching
are the main motivation. Yes, it's highly unbelievable it will
actually happen this time... but who knows?
1.9.2 release:
*
https://bitbucket.org/pygame/pygame/issue/107/pygame-192-release
* https://bitbucket.org/pygame/pygame/issues?milestone=1.9.2
Debian python 3:
https://bitbucket.org/pygame/pygame/issue/221/debian-python-3-package-for-192
OS X: https://bitbucket.org/pygame/pygame/issues?component=OS%20X
Windows: https://bitbucket.org/pygame/pygame/issues?q=windows
I'm working on it this weekend. I'll concentrate on making
installation of what we have easier, but also getting the
1.9.2 release out which is blocking a new package in Debian.
I'll be moving stuff I deem not critical for the release into
having a 1.9.3 tag, rather than 1.9.2. I'll eventually be
removing modules that are not stable and were not in previous
releases. If they are blocking the release, and no one can fix
them they will be removed.
If anyone is around to help, there are a mountain of tasks to
do. I'll be in #pygame on irc, the mailing list, and in the
issue tracker. Also, if anyone is in Berlin and wants to meet
up to hack on pygame, that would be great.
best,