At home now and cannot check the eMacs/OS 10.3.9 myself; does pyglet install OpenAL itself or is it expected that it is already installed? If the latter then maybe that's the problem as I just came across a forum post that indicates OS 10.3.9 does not come with OpenAL preinstalled (http://lists.apple.com/archives/mac-games-dev/2007/Apr/ msg00011.html).
On Jun 2, 9:27 pm, "Alex Holkner" <[EMAIL PROTECTED]> wrote: > On Tue, Jun 3, 2008 at 3:21 AM, Mike Lawrence <[EMAIL PROTECTED]> wrote: > > > Hi all, > > > This list has been a great troubleshooting source to me so far, so > > hopefully I can get a quick solution to this as I need to get an > > experiment up and running asap. I have a lab of 10 eMacs (700MHz G4) > > running: > > OS 10.3.9 > > pyglet 1.0.1 > > python 2.5.2 > > > And none of them play any audio (tested with the script below). Volume > > on each system is on and @ 100% (I can hear other system sounds fine). > > > import pyglet > > from pyglet.media.procedural import WhiteNoise > > from pyglet.media import Player > > noise=Player() > > noise.eos_action='loop' > > noise.queue(WhiteNoise(10)) > > noise.volume=1 > > > noise.play() > > while True: > > noise.dispatch_events() > > No problem for me with same software versions on a 900MHz G3 iBook. > > pyglet uses OpenAL for audio on Mac... it might be worth trying to > find another AL application or game and seeing (er, listening) if that > works. > > There have been some buffer underflow improvements to the media module > in pyglet 1.1 that might help you... try running the example programs > accompanying the latest beta or SVN head. > > Alex. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
