Alex, Thanks so much. I had tried glPushMatrix() and glPopMatrix() already but I didn't realize that I had to put the glPushMatrix() between glMatrixMode(GL_PROJECTION) and glLoadIdentity(). Yes - I've got a lot to learn!
Thanks again, Danny --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
