Maybe this isn't totally appropriate but are there any examples, perhaps implemented as a Group, of opengl eye-candy for pyglet, like say a radial blur or motion blur, or whatever the case. Im really just getting into opengl and pyglet's made it really easy to dive in. Now I'm trying to do various effects to drawn shapes and understand how to organize calls into the set and unset of a Group and all that stuff, i just lack the experience of using opengl and been digging around for reference.
Is it feasible for me to create a general library of effects that get applied to whatever or does it ussually come down to a case-by-case anyway do to the amount of options? Thanks for any advice, Daniel --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
