Maybe this isn't totally appropriate but are there any examples,
perhaps implemented as a Group, of opengl eye-candy for pyglet, like
say a radial blur or motion blur, or whatever the case. Im really just
getting into opengl and pyglet's made it really easy to dive in. Now
I'm trying to do various effects to drawn shapes and understand how to
organize calls into the set and unset of a Group and all that stuff, i
just lack the experience of using opengl and been digging around for
reference.

Is it feasible for me to create a general library of effects that get
applied to whatever or does it ussually come down to a case-by-case
anyway do to the amount of options?

Thanks for any advice,
Daniel
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