> Was the theme data file .json format simply convenient for developing?
> I'm thinking themes could be a single texture that contains all the
> components, and an XML file that describes the texture regions in it.
>
> XML file: avoids running arbitrary code on a user's machine, since if
> data
> files exist, users will distribute mods for them

Why so stuck on XML? It's just a way to organize data, as JSON is also
a way to organize the same kind of data. XML is ugly. JSON is much
easier on the eyes. Both are easily parsed.
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