hey so I've searched around a little bit and i cant find an answer
exactly to my n00b question. just started learning how to code in
python but i know this is possible. so here goes:

in python/pyglet how can i reference a GIF file frame (either frames
from an already existing animation OR a grid/sprite sheet i already
made) i'll have multiple images that will be running at once so this
process needs to work for all.
i know about batches, i know about image grids, i know about
textureregions, bins and atlases. none of the documentation i've found
has any specific implementation on how to :

1. reference an individual frame to display (to include input from the
user such as a keypress) out of a gif file
2. once a new frame needs to be shown, the previous one removed from
the environment
3. stay away from lists, meaning i have aLOT of animations, i dont
want to create 10,000 lines just defining each frame, i want to have
one gif per animation and only show a singular frame at a time WHEN
INPUT IS RECIEVED.

an actual EXAMPLE is really what i need. i found something close on
these forums but its not complete.
thanks for any help/input guys! still learning.

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