On Mon, May 17, 2010 at 1:03 PM, Hello3171 <[email protected]> wrote: > Sorry for the long delay. > > I installed 32-bit python instead of 64-bit and it works fine now! > Do you know what the issue is exactly? I don't want to tell anyone > that plays my game (if I ever get round to finishing it this time...) > that they must install 32-bit python.
Pyglet does not at this time support 64-bit under Windows or Mac. On the Mac side this will be solved when someone completes porting the backend to Cocoa. I am not sure what exactly needs to be modified on the Windows backend to add 64-bit support. -- Tristam MacDonald http://swiftcoder.wordpress.com/ -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en.
