On 15/08/13 22:24, Paul Colomiets wrote:
> Hi,
> 
> We are currently releasing a game written in python3 and pyglet for
> Airspace (Leap Motion's application store). The game is being approved,
> so I have no public link yet. 

Great! Let us know when it's live!

> We want to contribute some fixes we needed to get it working, most
> notably a retina support. Since google code doesn't have any pull
> requests, what is preferred way for contributions? Emailing patches? Or
> a link to a repository? (Why not github BTW?)

As far as I know you can clone the repository though, but there's no
such thing as a pull request.

I think I'd like an issue with a description of the problem with an
attached patch (unified format) vs latest version of the repo. Also be
sure it doesn't break existing tests and include relevant tests if possible.

I've been contributing to pyglet just recently but I can see some
reasons why pyglet is not using GitHub. For example, GitHub didn't exist
when pyglet started, it doesn't support Mercurial (although I kind of
like git better), and basically... there's life out of GitHub, and
that's fine :)

Regards,

Juan

-- 
You received this message because you are subscribed to the Google Groups 
"pyglet-users" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to [email protected].
To post to this group, send email to [email protected].
Visit this group at http://groups.google.com/group/pyglet-users.
For more options, visit https://groups.google.com/groups/opt_out.

Reply via email to