> Pyglet isn't really the right sort of framework to develop a text  
> editor in - most text editors don't require hardware-accelerated OpenGL  
> visuals, and they typically do require a fairly rich widget set. 
>  
> You'd probably be better off looking at a full GUI framework, such as  
> QT (http://qt-project.org/wiki/PySide), or Kivy (http://kivy.org). 
>  
Yeah, I figured as much, since it doesn't really have a layout system or any 
proper GUI widgets.  I turned down qt because of the copyleft.  Kivy looks 
rather interesting (I actually took a look at it before), while it is 
supposedly MIT license, it seems to actually mix copyleft and MIT in the 
codebase and I'd rather not go through trying to sort out all those files to 
figure it out.


Anyways, if I come up with something, maybe I can post back on this mailing 
list ... but I'm still not sure yet, considering the time involved. :)

Thanks,
Kevin

(P.S. I understand the the LGPL technically allows me to integrate the library 
into my code; but it's more a personal issue of mine -- I try to avoid copyleft 
material, especially so when it integrates with anything I make -- even if I 
want to make it open source.)                                         

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