I encountered the exact same problem with an ATI Radeon 9600, though from 
what seems like a different source.
I also had the latest drivers available installed (Legacy which are no 
longer being maintained, so no chance of that changing). After doing a bit 
of digging I found that
the Radeon 9600 series has a known issue with "wgl.wglShareLists", 
disabling the Shadow Window directly after importing Pyglet seems
to solve this issue though.

I did encounter another bug afterward though, sometimes when closing the 
window it seems to close the Context before stopping the script,
so when the window closes it still runs the draw calls pulling and error. 
Not necessarily a fatal issue, but worth noting.

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