Thank you for all these information! I will try also to update my video driver and will let you know how it goes.
I've also played around, trying to find ways around this problem. Here is something I found. When creating a new context, if I don't use Win32ARBContext but Win32Context, the problem disappears... I don't know if there's a way to 'downgrade' the context in case the exception gl.ContextException: Unable to share contexts is raised. But I thought this might be a solution to the problem. Unless using Win32Context instead of Win32ARBContext is out of question. Not sure if I should raise this in the bug tracker, as it might just be a restriction of those Intel gpu chips. Daniel. -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/pyglet-users. For more options, visit https://groups.google.com/d/optout.
