Hi everyone, I take the liberty of cross posting the release announcement of Pymunk 5.0 here since I believe this library can be of interest to Pyglet users. Hope it is ok!
Background ---------- Pymunk is a easy-to-use pythonic 2d physics library that can be used whenever you need 2d rigid body physics from Python. Perfect when you need 2d physics in your game, demo or other application! It is built on top of the very capable 2d physics library. See http://www.pymunk.org for more details and instructions on what Pymunk is and how to use it. Changes ------- This is a BIG release of Pymunk! Just in time before Pymunk turns 10 next year! * Support for 64 Python on Windows * Updated to use Chipmunk 7 which includes lots of great improvements * Updated to use CFFI for wrapping, giving improved development and packaging (wheels, yay!) * New util module with draw help for matplotlib (with example Jupyter notebooks) * Support for automatically generate geometry. Can be used for such things as deformable terrain (example included). * Deprecated obsolete submodule pymunk.util. * Lots of smaller improvements New in this release is also testing on Travis and Appveyor to ensure good code quality. I hope you will enjoy this new release! Thanks, Victor -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at https://groups.google.com/group/pyglet-users. For more options, visit https://groups.google.com/d/optout.
