Hi, Benjamin! Thank you!

I agree with you, It is quite weird to set 'backspace' key. In fact, I want 
to creat buttons, when mouse click, it would do some function, but now I 
can not manage it. like mouse event, collide judge, etc. I will check the 
docs later. So I just use keyboard event this time, and 'escape' is really 
more better than 'backspace', I just thought If use 'escape', the pyglet 
app.run would exit, hence I do not use 'escape' at first. and finally, I 
choose strange 'backspace' key. I will modified it, Thank you! 

在 2016年11月10日星期四 UTC+8下午5:04:21,Benjamin Moran写道:
>
> Nice work!
>
> It works find on Linux, and I completed a few levels. It's fairly 
> complete, with menu and options, which is nice. 
>
> My suggestion is that "escape" should behave differently. If you are 
> inside a menu, "escape" should return to the previous menu (instead of 
> "backspace"). If you are on the main menu, then "escape" should exit. Does 
> that make sense? I was confused at first because I didn't know about 
> "backspace". 
>
>
> On Thursday, November 10, 2016 at 5:33:10 PM UTC+9, [email protected] 
> wrote:
>>
>> https://github.com/xinmingzhang/cryptogram
>>
>> well, I am quite new to pyglet (also quite new to making games), I spend 
>> a week spare time to do this, and I want some advice, many thanks!
>>
>

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