Thanks guys, I'll go ahead and get rid of the pre-1.4 fallbacks when I see them. To be honest I'm not even sure on how old hardware pyglet will run. I don't think that we're using any OpenGL functions that don't exist in 1.4, but I could be wrong. It would be interesting to see if anyone out there with old hardware could actually run it, but I think you're right that even the oldest hardware is on at least GL 2.0 at this point.
On Friday, January 27, 2017 at 2:12:37 PM UTC+9, Benjamin Moran wrote: > > Hi Guys, > > Just looking for opinions on this. Pyglet still has some fallback code > sprinkled around for pre-1.4 OpenGL. I wonder if this is really necessary > at this point, or can it be removed? I imagine there are some old laptops > out there that may have older OpenGL, but even the oldest Thinkpad I've > used at at least 1.4. > Is there any reason to keep this code around at this point? > > -Ben > -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at https://groups.google.com/group/pyglet-users. For more options, visit https://groups.google.com/d/optout.
