Thanks guys, 

I'll go ahead and get rid of the pre-1.4 fallbacks when I see them. To be 
honest I'm not even sure on how old hardware pyglet will run. I don't think 
that we're using any OpenGL functions that don't exist in 1.4, but I could 
be wrong. It would be interesting to see if anyone out there with old 
hardware could actually run it, but I think you're right that even the 
oldest hardware is on at least GL 2.0 at this point.


On Friday, January 27, 2017 at 2:12:37 PM UTC+9, Benjamin Moran wrote:
>
> Hi Guys, 
>
> Just looking for opinions on this. Pyglet still has some fallback code 
> sprinkled around for pre-1.4 OpenGL. I wonder if this is really necessary 
> at this point, or can it be removed? I imagine there are some old laptops 
> out there that may have older OpenGL, but even the oldest Thinkpad I've 
> used at at least 1.4. 
> Is there any reason to keep this code around at this point? 
>
> -Ben
>

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