Yes, the idea would be a companion project. It's not just the sprite module 
that benefits, but also the draw calls -- anything where there's a lot of 
thunking back and forth through ctypes can be accelerated significantly by 
just using pure C calls to OpenGL.

On Sunday, March 19, 2017 at 7:35:23 PM UTC-4, Leif Theden wrote:
>
> Sounds like a great idea.  So this would be a companion to pyglet?  There 
> are also easy gains to be had in the sprite module, with all the transform 
> math. 

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