Thanks, somehow I failed to look through the documentation :(

Anyway, I managed to run the scripts under py2.7 as described (after 
updating the URLs) but it did not help with my problem. I then started 
wondering about how the GL extensions work; the 
GL_ARB_texture_buffer_object extension I believe I need is listed under 
"OpenGL core profile extensions" but not under "OpenGL extensions" in the 
glxinfo output, I guess there is a difference there..?

/Johan

On Thursday, 1 June 2017 04:12:43 UTC+2, Benjamin Moran wrote:
>
> Hi Johan, 
>
> Ah, that's a good catch.  There is a section in the documentation that 
> goes over generating the bindings:
>
> http://pyglet.readthedocs.io/en/latest/internal/generated.html#generating-gl-wrappers
> I think I just spotted some typos:    glext_abi and glxext_abi should be 
> _arb, not _abi
>
> One thing to be careful of is that the resulting binding files have start 
> and end markers in them, so the entire files are not re-written. If the 
> wrapping crashes you might end up with broken binding files, so It's good 
> to start with a fresh copy of the gl directory each time.
>
> I had a short look at the newest Ply, and it seems like the API has 
> changed a little bit. The Parser class has been renamed to LRParser, for 
> example. I think it will just require sitting down and reworking a bit of 
> the wrapping code. The entire thing is long in need of a cleanup, really. 
> If you're hacking on this, let us know how it goes! 
>
>
> On Thursday, June 1, 2017 at 6:41:00 AM UTC+9, Johan Forsberg wrote:
>>
>> Hi Ben!
>>
>> Thanks for your reply, this makes sense as buffer textures seems to be a 
>> relatively recent thing.
>>
>> I had a quick look at the stuff in tools, and tried running "python 
>> gengl.py glext_arb". It seems that the
>> parsing errors are due to some urls in the script being outdated so it 
>> tries to parse the HTML error
>> page :P 
>>
>> I changed to these URLs:
>> GLEXT_ABI_H = 'https://www.khronos.org/registry/OpenGL/api/GL/glext.h'
>> GLXEXT_ABI_H = 'https://www.khronos.org/registry/OpenGL/api/GL/glxext.h'
>> WGLEXT_ABI_H = 'https://www.khronos.org/registry/OpenGL/api/GL/wglext.h'
>>
>> After that the script passes fine. But there are other problems, most 
>> obviously the scripts are not python3 
>> compatible and neither is their output. The first is probably not too 
>> hard to fix with 2to3 or something. And
>> ply seems to be python 3 compatible now.
>>
>> I'm pretty much a noob when it comes to low level GL stuff though. Is 
>> there some documentation on what 
>> scripts needs to be run in order to completely update the bindings? 
>>
>> /Johan
>>
>> On Wednesday, 31 May 2017 06:15:40 UTC+2, Benjamin Moran wrote:
>>>
>>> Hi Johan, 
>>>
>>> This might be because the GL bindings are a little behind. These 
>>> extensions may not be fully wrapped.
>>> The bindings for pyglet should be regenerated from the header files 
>>> every so often, but unfortunately 
>>> the pyglet wrapping tools themselves are in need of an update. (These 
>>> are located in /pyglet/tools/).
>>> When I tried running them recently, they complained about some of the 
>>> syntax in the latest GL header files. 
>>>
>>> I was planning on reviewing/updating these tools at some point in the 
>>> future. It hasn't been a priority since the
>>> core pyglet modules are not using for any recent extensions, but it 
>>> definitely needs to be done. 
>>>
>>> Pyglet's wrapping tools are based on lex/yacc from the Ply project. If 
>>> anyone is interested in helping out with
>>> modernizing them, please get in touch or comment here. 
>>>
>>> -Ben
>>>
>>>
>>>
>>>
>>> On Wednesday, May 31, 2017 at 5:06:32 AM UTC+9, Johan Forsberg wrote:
>>>>
>>>> Hi all,
>>>>
>>>> I'm trying to use buffer textures to transfer 1d data to shaders, but 
>>>> I'm running into problems. I think my issue is with the 
>>>> "GL_ARB_texture_buffer_object" extension which appears to be necessary (
>>>> https://www.khronos.org/opengl/wiki/Buffer_Texture). 
>>>>
>>>> "glxinfo" reports that it's supported, and I see that it's defined in 
>>>> "pyglet/gl/glext_arb.py", but still 
>>>> 'gl.gl_info.have_extension("GL_ARB_texture_buffer_object")' reports False. 
>>>> Am I looking in the right places?
>>>>
>>>> This is on Ubuntu, using intel graphics, with python 3.6 and pyglet 
>>>> installed from bitbucket (updated today). I have the same issue with 
>>>> pyglet 
>>>> 1.2.4.
>>>>
>>>> Thanks!
>>>> /Johan
>>>>
>>>

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