The code outputs:

Clock ticked
switched to window Figure(width=640, height=480)

and then hangs, i.e. the windows become unresponsive. Closing them don't work. 
Closing the Anaconda Windows prompt does.

--
  Hugo Gagnon

On Tue, Jul 11, 2017, at 03:56, Benjamin Moran wrote:
> There are several debug flags that can be set in pyglet that might help 
> with debugging this, but I would first suggest a quick poor-man's 
> debugging, and just throw a few print statements in there. Give the 
> following a try. It will either tell us where it's hanging, or if it's 
> another issue such as the windows just not being displayed. It'll at least 
> be a start to find out where the issue is. 
> 
> import time
> import pyglet
> 
> class Figure(pyglet.window.Window): 
>     ID = 0
>     def __init__(self):
>         Figure.ID += 1
>         super(Figure, self).__init__(caption='fig' + str(Figure.ID))
>         self.fps = pyglet.clock.ClockDisplay()
>     def on_draw(self):
>         self.clear()
>         self.fps.draw()
> 
> fig1 = Figure()
> fig2 = Figure()
> 
> 
> while True:
>     pyglet.clock.tick()
>     print("Clock ticked")
> 
>     for window in pyglet.app.windows:
>         window.switch_to()
>         print("switched to window {0}".format(window))
>         window.dispatch_events()
>         print("dispatched events")
>         window.dispatch_event('on_draw')
>         print("dispatched on_draw event")
>         window.flip()
>         print("flipped window\n")
>     time.sleep(1)
> 
> 
> 
> 
> On Thursday, July 6, 2017 at 10:36:11 PM UTC+9, Hugo Gagnon wrote:
> >
> > Hi Benjamin, 
> >
> > Yes, I meant Pyglet 1.2.4 ;) 
> >
> > I tried changing "Figure()" for "figX = Figure()" and that didn't work. 
> > Yes, that's a bit embarrassing. 
> >
> > Thanks, 
> >
> > -- 
> >   Hugo Gagnon 
> >
> > On Wed, Jul 5, 2017, at 21:07, Benjamin Moran wrote: 
> > > Hi Hugo, 
> > > 
> > > Are you sure you don't mean pyglet v1.2.4? :) 
> > > I tried this on my Linux machine, and both cases worked perfectly 
> > (python2 
> > > and 3, pyglet 1.2.4). 
> > > Maybe it's something simple, like the Window instances being garbage 
> > > collected. 
> > > Does this have any effect? 
> > > 
> > > fig1 = Figure() 
> > > fig2 = Figure() 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > On Thursday, July 6, 2017 at 1:55:49 AM UTC+9, Hugo Gagnon wrote: 
> > > > 
> > > > Hi, 
> > > > 
> > > > The following snippet works fine: 
> > > > 
> > > > import pyglet 
> > > >> class Figure(pyglet.window.Window): 
> > > > 
> > > >     ID = 0 
> > > >>     def __init__(self): 
> > > >>         Figure.ID += 1 
> > > >>         super(Figure, self).__init__(caption='fig' + str(Figure.ID)) 
> > > >>         self.fps = pyglet.clock.ClockDisplay() 
> > > >>     def on_draw(self): 
> > > >>         self.clear() 
> > > >>         self.fps.draw() 
> > > >> Figure() 
> > > >> Figure() 
> > > >> pyglet.app.run() 
> > > > 
> > > > 
> > > > However, if I replace "pyglet.app.run()" with my own event loop: 
> > > > 
> > > > while True: 
> > > >>     pyglet.clock.tick() 
> > > >>     for window in pyglet.app.windows: 
> > > >>         window.switch_to() 
> > > >>         window.dispatch_events() 
> > > >>         window.dispatch_event('on_draw') 
> > > >>         window.flip() 
> > > > 
> > > > 
> > > > then the application hangs (before you ask: I need to use my own event 
> > > > loop for my own application). 
> > > > 
> > > > I use Anaconda Python 2.7 with Pyglet 1.2.7 on Windows 7. 
> > > > 
> > > > Input appreciated! 
> > > > 
> > > > Hugo 
> > > > 
> > > > 
> > > 
> > > -- 
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> >
> 
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