Dan, I had a quick look at your changes. Besides the new logic in the Player, it looks like the other code was simplified a little bit. That's nice to see.
On Monday, December 4, 2017 at 12:20:29 AM UTC+9, Daniel Gillet wrote: > > Benjamin, I noticed the sound problem (garbles) you describe when playing > multiple sounds together. I'll investigate it. > > At the moment I'm working on the player queue mechanism. The basics are > implemented. I've adjusted the tests where needed. I would need now to add > more tests to check if everything is working correctly when using an > iterable (or iterator) of sources. > > I'll push soon my work in progress on my repo: > https://bitbucket.org/dangillet/pyglet/ Anyone who wants to give it a try > can pull directly from there. I will only make a pull request once I'm > happy with the code. > > Dan > -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at https://groups.google.com/group/pyglet-users. For more options, visit https://groups.google.com/d/optout.
