I am running 1.4 using the examples in 1.3.2

I want to achieve the effect of a parallax effect using two short video 
sequences. One is BG which can be panned in XY a small amount. Second is FG 
Video sequence (with a third as a grayscale mask).
These sequences are not long. I am initially looking at using Sprite() with 
subpixel enabled for the FG.

I am unsure of best way to pan a BG video sequence (apply to 3d surface and 
translate it, or offset media somehow, or ??)

I am unsure how to get the video frame for the FG from the media stream and 
apply it to the Sprite. Or if better way to do it.
The FG sequence is really two video sequences. One is an alpha mask for the 
second. So both have to be in Sync.
Alas too big to fully load into videoram like its a gif or somesuch. (1440 
or bigger)

Any tips greatly appreciated. In a prior version I almost had Pygame and 
Pyglet using same memory but failed. Now hoping 1.3+ will enable this idea.

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