I've been working on a game that is controlled by relative mouse movements in the style of Oxyd. I started out using pygame in grab_input mode, which works very well, but for various reasons I want to migrate the whole thing over to an environment with better GUI support.
Does anyone have any ideas on how to get the same effect using pygtk? As far as I can tell, it doesn't seem to expose functionality such as input grabbing and pointer warping that would be needed. -- Greg _______________________________________________ pygtk mailing list pygtk@daa.com.au http://www.daa.com.au/mailman/listinfo/pygtk Read the PyGTK FAQ: http://www.async.com.br/faq/pygtk/