On Jan 25, 2008 10:00 PM, Wildemar Wildenburger <[EMAIL PROTECTED]>
wrote:

> Gian Mario Tagliaretti wrote:
> > The reference manual covers 100% of the API, the xml files are shipped
> > with the source, I've put a copy here:
> > http://www.gnome.org/~gianmt/pygoocanvas/<http://www.gnome.org/%7Egianmt/pygoocanvas/>
> >
> > I and Gustavo wrote plenty of examples, they come with the source
> > tarball as well, you have simple examples, custom items and model/veiw
> > examples.
> > http://svn.berlios.de/viewcvs/pygoocanvas/trunk/demo/
> >
> >
> Hey thanks. :) Do you mean "I've *just* put a copy here"? Because I
> couldn't find it before. Not that I looked that hard ;). So OK, maybe
> this will work, but ...
>
>
> > Yep, unfortunately I'm not aware of a windows build, but it's doable.
> >
> >
> Well, this lack is sort of a show-stopper for me. And I am not going to
> provide the windows binary myself, because then again I'm not *that*
> desperate to get it on windows. Pitty :(.
>
>
> So while I'll keep an eye on pygocanvas, the DrawingArea-aproach sort of
> works for me. Any more comments on that one? I'd appreciate that.


I estimate that you will spend more time creating a canvas like
implementation built atop DrawingArea then it will take to create the
windows binaries. The bonus is that by starting with goocanvas you can
create something functional immediately.

Worry about the windows problem when you *have to* (i.e. when the program is
further along), by that time someone may have even made windows binaries for
you

Good luck

John

>
>
>
> /W
>
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