On Mon, Nov 21, 2005 at 11:24:23PM -0800, Nat Echols wrote:
> 
> I'm trying to make a high-quality figure showing ligand binding in a 
> cleft, incorporating sticks, electron density, and some combination of 
> cartoon/surface/lines for the protein.  Ray-traced shadows make the 
> perspective much clearer but also add visual "noise" - for instance, the 
> electron density casts mesh-shaped shadows everywhere.  Is there a way to 
> prevent specific objects from casting shadows?  I tried
> 
> set ray_shadows = 0, mesh1
> 
> but this doesn't seem to have any effect.  (This is with a very recent 
> beta.)  Is it even possible in theory for the raytracer to support such an 
> option?
> 

POVRay can, if you're itching to do it.  Check out the no_shadow
object modifier.

-Tim

-- 
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        Tim Fenn
        [email protected]
        Stanford University, School of Medicine
        James H. Clark Center
        318 Campus Drive, Room E300
        Stanford, CA  94305-5432
        Phone:  (650) 736-1714
        FAX:  (650) 736-1961

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