On Mon, Nov 21, 2005 at 11:24:23PM -0800, Nat Echols wrote:
>
> I'm trying to make a high-quality figure showing ligand binding in a
> cleft, incorporating sticks, electron density, and some combination of
> cartoon/surface/lines for the protein. Ray-traced shadows make the
> perspective much clearer but also add visual "noise" - for instance, the
> electron density casts mesh-shaped shadows everywhere. Is there a way to
> prevent specific objects from casting shadows? I tried
>
> set ray_shadows = 0, mesh1
>
> but this doesn't seem to have any effect. (This is with a very recent
> beta.) Is it even possible in theory for the raytracer to support such an
> option?
>
POVRay can, if you're itching to do it. Check out the no_shadow
object modifier.
-Tim
--
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Tim Fenn
[email protected]
Stanford University, School of Medicine
James H. Clark Center
318 Campus Drive, Room E300
Stanford, CA 94305-5432
Phone: (650) 736-1714
FAX: (650) 736-1961
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