Hi,

So what happens if you try it after ray-tracing?

T.

On Thu, Jan 21, 2010 at 5:17 PM, David Hall <li...@cowsandmilk.net> wrote:
> On Thu, Jan 21, 2010 at 9:46 AM, Tsjerk Wassenaar <tsje...@gmail.com> wrote:
>>
>> Errm, that only makes sense if the viewport itself is resampled
>> somehow when you don't do raytracing, but I don't think it is.
>
> I'm pretty sure it is resampled when you specify a width or height.  All
> this below is with 1.2r1 incentive executable, but I'm pretty sure this also
> occurs on my trunk builds as well.  Maybe this is some new behavior?
>
> I do:
> viewport 600,400
> png out.png, 800,800
>
> The viewport now looks the way it does if I did ray 800,800 (except not ray
> traced) and I get an 800x800 picture.
>
> Another example:
> png out.png, 10000,10000
> Scene-Warning: Maximum OpenGL viewport dimension exceeded. ScenePNG: wrote
> 8192x8192 pixel image to file "out.png".
>
> PyMol seems to be saying to me, "I'm sampling an OpenGL viewport with the
> dimensions you specified to create this png"
>
> -David
>



-- 
Tsjerk A. Wassenaar, Ph.D.

Computational Chemist
Medicinal Chemist
Neuropharmacologist

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