On 22/11/13 01:02, Thomas Holder wrote:
> Hi,
> 
> this is fixed now in the sourceforge SVN repository.
> 
> Cheers,
>   Thomas
> 

Thanks for working quickly on it, but it isn't fixed here.

There some things I observe,

The font geometry changes according to the window geometry. That means a
tall & thin window creates tall, stretched fonts. I would say, that font
geometry should be independent from the window size.

Probably coming from the same source in the code, the fonts get ugly
when maximizing a window on a 27'' screen.

This scaling problem also depends on use_shaders.

I am using rev. 4052


Regards,
Justin


-- 
Justin Lecher
Institute of Complex Systems
ICS-6 Structural Biochemistry
Research Centre Juelich
52425 Juelich, Germany
phone: +49 2461 61 2117


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