On 22/11/13 01:02, Thomas Holder wrote: > Hi, > > this is fixed now in the sourceforge SVN repository. > > Cheers, > Thomas >
Thanks for working quickly on it, but it isn't fixed here. There some things I observe, The font geometry changes according to the window geometry. That means a tall & thin window creates tall, stretched fonts. I would say, that font geometry should be independent from the window size. Probably coming from the same source in the code, the fonts get ugly when maximizing a window on a 27'' screen. This scaling problem also depends on use_shaders. I am using rev. 4052 Regards, Justin -- Justin Lecher Institute of Complex Systems ICS-6 Structural Biochemistry Research Centre Juelich 52425 Juelich, Germany phone: +49 2461 61 2117
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