In article 
<5c6f2a5d0904140930y7dc7cf4fg496d50fd34f89...@mail.gmail.com>,
 Mark Dickinson <dicki...@gmail.com> wrote:
> Do you know the right way to create a universal build?  If so, I'm in a 
> position
> to test on 32-bit PPC, 32-bit Intel and 64-bit Intel.

The OSX installer script is in Mac/BuildScript/build-installer.py.

For 2-way builds, it essentially does:

export MACOSX_DEPLOYMENT_TARGET=10.3
configure -C --enable-framework
   --enable-universalsdk=/Developer/SDKs/MacOSX10.4u.sdk
   --with-universal-archs='32-bit' --with-computed-gotos OPT='-g -O3'

and for 4-way:

export MACOSX_DEPLOYMENT_TARGET=10.5
configure -C --enable-framework
   --enable-universalsdk=/Developer/SDKs/MacOSX10.5.sdk
   --with-universal-archs='all' --with-computed-gotos OPT='-g -O3'

-- 
 Ned Deily,
 n...@acm.org

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