That is definitely not language-behavior material  - and should be a worry
of the authors of whatever projects have objects that demand so much
processing to generate a "repr".

It certainly is not a common problema met with - I often have to deal
with cumbersome repr's (even in my own projects), but due to their size.

If an object performs recursive external-resource queries just for
ordinarily
printing a repr, to a point it is getting in the way of interactive use it
obviously should not,
 and should create a separate "full_repr(...)" method for that.

note that you can _already_ accept an optional parameter in the
`__repr__` method to behave like you  proposed - or your `__repr__`
could check a setting somewhere to find out the behavior it should have.

On Fri, 24 Jul 2020 at 12:14, Gábor Bernát <jokerjoke...@gmail.com> wrote:

> Hello, I'd like to bring to your attention
> https://bugs.python.org/issue41383. The core idea here is per Elizaveta
> Shashkova:
>
> I would like to have a lazy repr evaluation for the objects! Sometimes
> users have many really large objects, and when debugger is trying to show
> them in Variables View (=show their string representation) it can takes a
> lot of time. We do some tricks, but they not always work. It would be
> really-really cool to have parameter in repr, which defines max number of
> symbols we want to evaluate during repr for this object.
> Maybe repr is not the best here, because that should be interpreter
> meaningful, but instead the __str__ method that's better for this. Maybe we
> could pass in an optional limit argument to these methods, so that the user
> can decide what to print depending on how many characters he has left?
>
> Any takes, better ideas how we could help this problem?
>
> Thanks,
>
> Bernat
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