Let's say I'm making a game and I have this base class: class Character(object):
def __init__(self, name, stats): self.name = name self.strength = stats[0] self.dexterity = stats[1] self.intelligence = stats[2] self.luck = stats[3] Is this a good way to assign the values to the different attributes? Should 'stats' be a list/tuple (like this), or should I do *stats instead? I'm trying to think ahead to when I might want to add new attributes, and I want to make sure this doesn't get crazy with individual parameters instead of just the one list. Or maybe there's some way to loop through two lists (the stats and the attributes) and assign them that way? I was thinking of a nested for statement but that didn't seem to work. -- http://mail.python.org/mailman/listinfo/python-list