Hi all,
I am new to python and currently I am working on a traffic simulation
which I plan to define the various agents using scripting. It's kind of like
scripting for non-playable character in games. I am thinking of using python
for this but I am concerned with running time. Is scripting a lot slower
compared to direct implementation in C++? Does compiling the script help in
any way? Also, can anyone recommend me a book that covers python in general
as well as C++ binding? Thanks.
Thuan Seah Tan
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