On Apr 2, 5:01 pm, John Henry <[EMAIL PROTECTED]> wrote: > However, once I start teaching him variables, expressions, loops, and > what not, I found that (by surprise) he had great difficulties > catching on. Not soon after that, we had to quit.
This makes me curious: how much of videogamer are you? And your son? I ask that because when I think about teaching programming to young kids, I imagine using terms they know from gaming, like "save slots" (variables/names), "memory cards" (containers), "combos" (functions, loops), "life meters" (counters), "next level" (conditionals, iteration, loops), "teammates" (helper functions), "character classes" and "characters" (class and instances), "confirm/cancel" (conditionals), etc. But I've never really tried to put all those together and find a test subject, so I'd like to know how fluent in this lingo you both were so I can assess my pseudo-didatic approach by proxy :) Regards, Daniel -- http://mail.python.org/mailman/listinfo/python-list