On Apr 17, 10:30 am, sturlamolden <[EMAIL PROTECTED]> wrote:
> On 17 Apr, 15:21, "Martin P. Hellwig" <[EMAIL PROTECTED]> wrote:
>
> > If not, what is the advantage above already present solutions?
>
> Well... I like the processing module. Except that Wintendo toy OS has
> no fork() availabe for the Win32 subsystem

Passing a NULL SectionHandle to NTCreateProcess/CreateProcessEx
results in a fork-style copy-on-write duplicate of the current process.
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