On Friday, June 7, 2013 5:21:36 PM UTC+1, Ian wrote:
> On Fri, Jun 7, 2013 at 9:53 AM,  <letsplaysf...@gmail.com> wrote:
> 
> > I was planning on making a small 2D game in Python. Are there any libraries 
> > for this? I know of:
> 
> >
> 
> > • Pygame - As far as I know it's dead and has been for almost a year
> 
> > • PyOgre - Linux and Windows only(I do have those, but I want 
> > multi-platform)
> 
> > • Cocos2D - Won't install and cant find any support
> 
> > • PyCap - Can't find any documentation
> 
> > • Panda3D - Dead since 2011 + overkill for what I need
> 
> > • PyOpenGL - Overkill
> 
> >
> 
> > Any help on what to do with this would be appreciated. I am making games 
> > mainly in Lua but I'd like to make one in Python for fun. I also understand 
> > that Python isn't exactly the *BEST* choice programming a game, but I have 
> > heard it is possible. Tell me if it's true. Thanks!
> 
> 
> 
> Pygame is still quite commonly used, and the most recent commit was in
> 
> April, so I think it's too early to pronounce it dead (although
> 
> pgreloaded, which at one point was intended to be a successor to
> 
> pygame, is looking a bit dormant now).
> 
> 
> 
> A lot of folks also like pyglet, but I've never used it myself.  I
> 
> suspect it might also be overkill for you.
> 
> 
> 
> And yes, it's definitely possible to make games in Python.  Go to
> 
> pyweek.org and check out many of the awesome games that have been
> 
> developed in Python in only one week.

Do you know of any tutorial for PyGame? Preferably a video tutorial but any 
tutorial at all is fine! I can't seem to find any, even on pygame.org!!!
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