On Friday, June 7, 2013 5:21:36 PM UTC+1, Ian wrote: > On Fri, Jun 7, 2013 at 9:53 AM, <letsplaysf...@gmail.com> wrote: > > > I was planning on making a small 2D game in Python. Are there any libraries > > for this? I know of: > > > > > > • Pygame - As far as I know it's dead and has been for almost a year > > > • PyOgre - Linux and Windows only(I do have those, but I want > > multi-platform) > > > • Cocos2D - Won't install and cant find any support > > > • PyCap - Can't find any documentation > > > • Panda3D - Dead since 2011 + overkill for what I need > > > • PyOpenGL - Overkill > > > > > > Any help on what to do with this would be appreciated. I am making games > > mainly in Lua but I'd like to make one in Python for fun. I also understand > > that Python isn't exactly the *BEST* choice programming a game, but I have > > heard it is possible. Tell me if it's true. Thanks! > > > > Pygame is still quite commonly used, and the most recent commit was in > > April, so I think it's too early to pronounce it dead (although > > pgreloaded, which at one point was intended to be a successor to > > pygame, is looking a bit dormant now). > > > > A lot of folks also like pyglet, but I've never used it myself. I > > suspect it might also be overkill for you. > > > > And yes, it's definitely possible to make games in Python. Go to > > pyweek.org and check out many of the awesome games that have been > > developed in Python in only one week.
Do you know of any tutorial for PyGame? Preferably a video tutorial but any tutorial at all is fine! I can't seem to find any, even on pygame.org!!! -- http://mail.python.org/mailman/listinfo/python-list