Devyn, are you just trying to use this in an application? Would a browser based web app work. I ask because there will still be some sort of DB interaction, so could it be an option to go with a browser command?
On Mon, Jul 22, 2013 at 8:37 PM, alex23 <wuwe...@gmail.com> wrote: > On 20/07/2013 10:25 PM, Devyn Collier Johnson wrote: > >> I have not heard of Pyaudio; I will look into that. As >> for Pygame, I have not been able to find any good documentation for >> playing audio files. Plus, I recently learned that Pygame is not Python3 >> compatible. >> > > Another option would be Pyglet, which uses the cross-platform binary AVBin > to provide sound support. It may not provide as much control as PyAudio, > but given your example usage it might be a bit more straightforward: > > pyglet.media.load('boot.ogg', streaming=False).play() > > http://www.pyglet.org/doc/**programming_guide/simple_**audio_playback.html<http://www.pyglet.org/doc/programming_guide/simple_audio_playback.html> > > The latest development release provides support for Python 3: > > https://code.google.com/p/**pyglet/downloads/list?q=1.**2alpha1<https://code.google.com/p/pyglet/downloads/list?q=1.2alpha1> > -- > http://mail.python.org/**mailman/listinfo/python-list<http://mail.python.org/mailman/listinfo/python-list> > -- Best Regards, David Hutto *CEO:* *http://www.hitwebdevelopment.com*
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