I want to join some surfaces to a new big surface with alpha cannel, I want the new surface has same pixels(inclue r,g,b and alpha value) as the pixels on the source surfaces. my code as follow:
surf = pygame.Surface((200,200)) surf.blit(surf1, (0,0)) surf.blit(surf2, (0,100)) ..... but these codes can't copy alpha value to the new surface.how can I deal with it? -- http://mail.python.org/mailman/listinfo/python-list