Hello! I've been reading the GUI toolkit posts.
If anyone can give me a push in the right python direction on my needs, I'd be grateful. This is for business applications, not games. (but if a game toolkit fits...) I'm coming from Actionscript, where there is a lot of GUI flexibility. The Python toolkits that I've looked at feel mostly grid-oriented or zone-oriented (you can put the button on the left, or middle, or right, etc). I am 100% committed to using Python now; so I just want to see what toolkit(s)/pieces/frameworks will get me as much of the following as possible. What I'd like: * To target MacOS, Windows, Linux, Android using native widgets (this drops out Kivy). * To get the screen-size before loading anything else, and to resize controls & forms to have the same as aspect ratio across screen sizes. In actionscript you can say form.scale *= 1.5; and the form and ALL children resize appropriately with that one line. * To resize a control/widget and be able to easily move it later. Needed for the following point. * To handle portrait vs landscape rotation. I'm okay on the logic of resizing and repositioning controls accordingly [if the facility to do so exists]. * Touch events, like swiping, pinch-to-resize, etc. BeeWare (Toga) has some of this, but BeeWare seems "under-developed" and it is not even listed on any of the Python GUI comparison sites that I've seen. I just don't want to go too far down the wrong path, if you good folks can help. Right now I am plugging away on Gtk to see where that takes me. Thank you for your help in advance! Sent with [ProtonMail](https://protonmail.com) Secure Email. -- https://mail.python.org/mailman/listinfo/python-list