Alright, so I have a system where you can grab components on multiple
meshes and apply weights to specified joints. Everything works fine
unless you run into a joint that doesn't effect one of the meshes. The
easiest way to do this would be just to check if the object influences
the skin cluster and if it doesn't add it. This would be simple with
Mel, but is there a way to accomplish this with API? In MFnSkinCluster
there isn't a method for this and I haven't been able to locate one.
There's got to be something there for it though.

-- 
http://groups.google.com/group/python_inside_maya

Reply via email to