Alright, so I have a system where you can grab components on multiple meshes and apply weights to specified joints. Everything works fine unless you run into a joint that doesn't effect one of the meshes. The easiest way to do this would be just to check if the object influences the skin cluster and if it doesn't add it. This would be simple with Mel, but is there a way to accomplish this with API? In MFnSkinCluster there isn't a method for this and I haven't been able to locate one. There's got to be something there for it though.
-- http://groups.google.com/group/python_inside_maya
