> > thats wicked thank you thats helped me get started
ive created a locator that has a geometry constraint to the object, i want it to always be located at the bottom of this object, so at its lowest y im using the sphere to collide with the plane as a rigid body (sphere) colliding with a soft body (plane) and i need to collect info on how far it goes through this plane, and its furthest point before its animated back out like a print, or footprint if using a foot object but the information you have giving me is very helpful thank you, if anyone has other ways in doing this as well that would be great
-- http://groups.google.com/group/python_inside_maya
