I initialize the variables, then call the allIntersections function,
which takes those variables as arguments, and I'd been assuming it
sets the values of the variables automagically.

Then I'm just using for loops to extract: "for x in hitPoints", etc.

Part of the problem is that I don't know how to look at the array all
at once, to see how the data is formatted inside. When I try to print
the array, I just get a pointer to the array, though I can see there
are MFloatPoints inside. When I try to do a get() as suggested by the
docs I get c++ errors. :P

I'll try the range iterator next though, thanks for that suggestion.

On Feb 23, 1:00 am, damon shelton <[email protected]> wrote:
> how are you looping through to get and set the intersection points?
>
> are you using MPointArray().append(MPoint(x, y, z))
>
> and when getting the value are you looping through the array and getting
> each element?
>
> example code:
>
> import maya.OpenMaya as OpenMaya
>
> pointArray = OpenMaya.MPointArray()
> for i in range(25):
>     pointArray.append(OpenMaya.MPoint(i, i, i))
>
> for i in range(pointArray.length()):
>     print pointArray[i].x, pointArray[i].y, pointArray[i].z

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