yea you should be able to loop through the returnedPointArray the get function helps convert the MPointArray into a C++ friendly array of double arrays which is not in python
On Mon, Feb 22, 2010 at 10:09 PM, pjrich <[email protected]> wrote: > I initialize the variables, then call the allIntersections function, > which takes those variables as arguments, and I'd been assuming it > sets the values of the variables automagically. > > Then I'm just using for loops to extract: "for x in hitPoints", etc. > > Part of the problem is that I don't know how to look at the array all > at once, to see how the data is formatted inside. When I try to print > the array, I just get a pointer to the array, though I can see there > are MFloatPoints inside. When I try to do a get() as suggested by the > docs I get c++ errors. :P > > I'll try the range iterator next though, thanks for that suggestion. > > On Feb 23, 1:00 am, damon shelton <[email protected]> wrote: > > how are you looping through to get and set the intersection points? > > > > are you using MPointArray().append(MPoint(x, y, z)) > > > > and when getting the value are you looping through the array and getting > > each element? > > > > example code: > > > > import maya.OpenMaya as OpenMaya > > > > pointArray = OpenMaya.MPointArray() > > for i in range(25): > > pointArray.append(OpenMaya.MPoint(i, i, i)) > > > > for i in range(pointArray.length()): > > print pointArray[i].x, pointArray[i].y, pointArray[i].z > > -- > http://groups.google.com/group/python_inside_maya > -- http://groups.google.com/group/python_inside_maya
