No, they don't... each install is self-contained.

- Paul

On Sun, Apr 11, 2010 at 5:54 PM, Te Wilson <[email protected]> wrote:
> Do the pymel installs build on one another i.e do I need 0.9.2 and 1.0.1 to
> have all access to all the pymel functions?
>
> On Wed, Apr 7, 2010 at 9:15 AM, shawnpatapoff <[email protected]>
> wrote:
>>
>> Excellent, thank you very much.
>>
>> On Apr 7, 12:13 am, Ofer Koren <[email protected]> wrote:
>> > pymel functions are equivalent to maya.cmds functions, so it would be
>> > exactly the same:
>> >
>> > import pymel as pm
>> > button = pm.button('myButton', l='Sone Damn Button')     # returns a
>> > pymel
>> > Button object, instead of a string
>> >
>> > This is only useful of you're trying to keep track of gui elements
>> > globally
>> > in the maya session, such as to make sure there's only one instance of
>> > your
>> > window:
>> >
>> > if pm.window("MyWindow", q=True, ex=True):
>> >     pm.deleteUI("MyWindow")
>> >
>> > win = pymel.window("MyWindow")
>> > win.show()
>> >
>> > - Oferwww.mrbroken.com
>> >
>> > On Tue, Apr 6, 2010 at 4:24 PM, shawnpatapoff
>> > <[email protected]>wrote:
>> >
>> > > I've been reading the pymel docs and have some basic questions about
>> > > UI creation. How do you go about testing if a window is all ready
>> > > created then delete it? Traditionally I'm using
>> >
>> > > if cmds.window('myWin'm ex=True):
>> > >   cmds.deleteUI('myWin')
>> >
>> > > Reading the tutorial information and don't know how to specify a
>> > > control name:
>> > > button = cmds.button('myButton', l='Sone Damn Button')
>> >
>> > > what would be the equivalent in pyMel?
>> >
>> > > I'm basically going to transition all our new tools into pyMel. Three
>> > > cheers for learning curves!
>> >
>> > > Cheers,
>> > > Shawn
>> >
>> > > --
>> > >http://groups.google.com/group/python_inside_maya
>> >
>> > > To unsubscribe, reply using "remove me" as the subject.
>> >
>> >
>>
>> --
>> http://groups.google.com/group/python_inside_maya
>
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> http://groups.google.com/group/python_inside_maya

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