this shouldn't crash either and will look much cleaner:

for i in range( inMeshMPointArray.length() ) :
    inMeshMPointTmp = inMeshMPointArray[i]*inMeshInclusiveMMatrix


On 2010.09.29 12:03, Narann wrote:
for i in range( inMeshMPointArray.length() ) :
     inMeshMPointTmp = inMeshMPointArray[i]
     inMeshMPointTmp *= inMeshInclusiveMMatrix


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Viktoras
www.neglostyti.com

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