Yes, your method work a is more clean. Thanks! :) Anyway, this crash is very strange...
On 29 sep, 16:52, Viktoras <[email protected]> wrote: > this shouldn't crash either and will look much cleaner: > > for i in range( inMeshMPointArray.length() ) : > inMeshMPointTmp = inMeshMPointArray[i]*inMeshInclusiveMMatrix > > On 2010.09.29 12:03, Narann wrote: > > > for i in range( inMeshMPointArray.length() ) : > > inMeshMPointTmp = inMeshMPointArray[i] > > inMeshMPointTmp *= inMeshInclusiveMMatrix > > -- > Viktoraswww.neglostyti.com -- http://groups.google.com/group/python_inside_maya
