Try to get me fired :-) On Fri, Oct 28, 2011 at 9:44 AM, Nicolas Combecave <[email protected]> wrote: > Ok no problem, but I had to try ^^ > > Nicolas > > > 2011/10/28 Tim Fowler <[email protected]> >> >> I do work at Autodesk (I think my official title is Maya Team Lead of >> Rendering and Modeling), but unfortunately I wouldn't be able to talk >> about anything like that. I think we'd all love to be able to talk >> more openly about future plans but that's a big no-no. I don't >> understand how it all works exactly but I think it mostly has to do >> with our Subscription model and how we recognize revenue. >> >> > P.S. If I understand, you work at Autodesk, and if it's the case, I know >> > I'm >> > dreaming right now, but without going against any NDA, do you have any >> > info >> > you could share about if some more ice style nodes/philosophy is in >> > preparation for future maya releases? This is the kind of stuff that >> > seems >> > to be spreading a lot recently. I think of standalone initiatives like >> > Soup >> > or Coral... >> >> -- >> view archives: http://groups.google.com/group/python_inside_maya >> change your subscription settings: >> http://groups.google.com/group/python_inside_maya/subscribe > > -- > view archives: http://groups.google.com/group/python_inside_maya > change your subscription settings: > http://groups.google.com/group/python_inside_maya/subscribe >
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