Hi!

You are unable to rewrite the polyAverage command because it doesn't exist
in *.mel file. The best solution is to write own Plugin or pymel script,
which will be do the polyAverage, in one axis.
But there is also simple solution, but it's not exactly what you want, but
you can try it:

Let's say we have geometry named meshA:
Duplicate meshA -> meshADup
Do polyAverage on meshADup
Take the translateX of every vertex on meshADub and apply it to the
translationX of the same vertex on meshA.

Cya!

2011/11/23 wilsimar <[email protected]>

> hi. I need create a averagevertex only in one axis. Someone have some
> tip, tutorial or code for share?
>
> I have some ideas, but not I sure on how to implement and what is
> better.
>  . calling the maya polyaveragevertex command with two axis locked.
> (how to lock individual vertex axis?)
>  . finding the polyaveragevertex formula and reimplement it on single
> axis. (where to find?)
>
> If someone can help me.... thanks
>
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